| Proposal | Raised by | Voting Results | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
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| 1. Alliance Logos | ![]() |
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| 2. Tradable Ban Lists | ![]() |
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| 3. Black Ops Improvements, Part 2 | ![]() |
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| 4. FW complex NPCs and standings (Part 2) | ![]() |
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| 5. FW Complex Spawning Issues Part 2 | ![]() |
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| 6. T2 sentry drone skill inconsistency | ![]() |
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| 7. Docking games fix | ![]() |
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| 8. Alter targeted ECM effect | ![]() |
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| 9. Titan bridge range | ![]() |
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| 10. Direct scan improvement | ![]() |
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| 11. Logistics Ship Warp Speed | ![]() |
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| 12. Modular Starbase | ![]() |
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| 13. Shared Corporation Bookmarks | ![]() |
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| 14. Watch list & broadcasts | ![]() |
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| 15. Broadcast "In position" improvement | ![]() |
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| 16. Balance self-destruction | ![]() |
Proposal was split into multiple votes | ||||||||||
| 16.1. Self-destruct revokes insurance | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |||
| 16.2. Self-destruct generates killmail | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |||
| 16.3. Self-destruct "overheats" all modules | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |||
| 16.4. Self-destruct timer depends on shipsize | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |||